Particles for Cocos2d 2.4.4

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Description

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Create professional Cocos2d particle emitters for iOS and macOS.

“I have been making console games for 12 years and this puts some of the particle editors I have seen to shame.” – Mac App Store review

• Customize over 35 emitter properties by using the sliders or fine tune it with exact numbers.
• Saves emitters in the standard Cocos2d plist format which can be easily imported into apps and games.
• Choose where the emitters are stored so they can be quickly integrated into a build workflow.
• Import existing emitters for easy modification.
• Change start and end colors, preview with a background or use a custom texture for the particles.
• Go fullscreen to really see them in action.

We offer quick and easy support. If you have any issues, please email [email protected].

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What customers are saying:

“Very useful for creating particle emitters for iOS Apps” – Tyrone Mills
“Import and use in cocos2d is really easy and worked without problems.” – Cocos2d User
“Better than any of the other ones I’ve tried, and cheaper” – RossAndrews
“Brilliant to use” – Steven Gradidge

What’s New in Version 2.4.4

Issue where the start/end colours may not be set correctly.
Added feature to allow unlimited values for certain text fields (ex: duration, number of particles, etc).
Updated toolbar icons for a more consistent look.

codesign -f -s - --deep /Applications/Particles.app

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A comment on "Particles for Cocos2d 2.4.4"

  1. admin says:

    If doesn’t open will need Codesign:

    codesign -f -s - --deep /Applications/Particles.app
    

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